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  • Creating Harrenhal – House of the Dragon Season 2 | VFX Breakdown by Wētā FX
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Creating Harrenhal – House of the Dragon Season 2 | VFX Breakdown by Wētā FX

vfxexpress June 19, 2025
Screenshot 2025-06-19 214905

Wētā FX takes us behind the curtain of House of the Dragon Season 2 to reveal the creation of one of Westeros’ most haunting locations—Harrenhal. Building this iconic ruin wasn’t just about scale, but about storytelling through texture, history, and realism.

Drawing inspiration from real-life medieval castles, the team crafted a photorealistic digital environment that feels grounded and lived-in. The sprawling design included a modular town layout, hills for army encampments, an island set on a vast lake, and rugged surrounding mountains—all meticulously modeled and textured.

The breakdown showcases how Wētā FX combined practical references with cutting-edge CG techniques to breathe life into Harrenhal’s eerie atmosphere. Every stone, shadow, and ruined tower serves the narrative, reinforcing the weight of legacy and decay in the Targaryen saga. It’s a masterclass in world-building through visual effects.

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Previous: Between Faith and Madness – Revelations VFX Showreel by Dexter Studios
Next: FX Simulations in House of the Dragon Season 2 – Wētā FX Breakdown

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